Nexus from Dave Gibson on Vimeo.
Also check out my portfolio
Nexus from Dave Gibson on Vimeo.
Nexus AI and Zombie test from Dave Gibson on Vimeo.



Here's the full layout of the level minus the platform itself. I've just started modelling the escalator and running some Crysis animation tests.
Quick animation test of the escalator stairs. Had a lot of problems with this since the crysis movement parameters don't allow for path animations. They also don't like a lot of keyframe animation, so getting the stairs to do what I wanted was fairly difficult. However, its all working now yay!
Been tweaking the normal maps for the station platform. Hopfully looking a bit better now.
Pretty much finished modelling the platform now. Been adding in some new animated assets such as a security camera. The fans are also rotating as well as the train updates board.
Just a quick update, with a bit of help from Sophy Wood and Ashley Sparling I have managed to get the head bust of my character into the CryEngine for a quick test. The specular and bump maps are very rough and will be tweaked. Also, the eyes are crysis presets and so they do not fit 100% correctly.


