Here's a couple of the environments that I've been working on. There's going to be a few more assets to go in, but at the moment, we're all focussing more on getting the characters to animate the way we want and also setting up the cameras for cutting the trailer.
Well here he is, my final character model, in the CryEngine 2 Editor (all toolbars and info has been hidden) with everything turned upto the max. All the skinning works and a quick animation will be uploaded in the next fewdays. Credit goes to Dave Gibson for the environment, which looks amazing.